Indie studio Jyamma Video games is indefinitely delaying the Xbox Sequence X|S port of Enotria: The Final Track, and laid the blame squarely on Microsoft’s shoulders.
Per IGN, founder Jacky Greco reportedly mentioned on Discord that Xbox “clearly do not care about Enotria and so they do not care about [players].”
The official announcement attributed the delay to “challenges” not discovered within the PlayStation 5 or PC variations approaching September 19. However Greco was extra candid on Discord, and alleged Jyamma spent two months contacting Xbox to no response.
In mid-August, Haak developer Blingstone claimed Xbox’s porting course of was a “nightmare” to undergo. Greco’s feedback echo that sentiment, as he equally mentioned Jyamma was unable to open a retailer web page and submit the sport.
“We have [got] Xbox Sequence X and S variations prepared however we will not proceed with submission and launch,” he wrote. “I spent some huge cash for porting and so they determined to disregard us.”
Xbox’s troubled port saga
Studios have beforehand voiced their displeasure with Microsoft’s porting course of. In a number of instances, like with Baldur’s Gate 3, growth points stemmed from the Xbox Sequence S.
Earlier this week, Funcom’s chief product officer Scott Junior advised VG247 it might be a “problem” to deliver its MMO Dune: Awakening to the Xbox Sequence programs. He mentioned there have been “lots of optimizations we have to do,” and highlighted the Sequence S particularly.
Earlier at present, Capcom mentioned it was bringing its assortment of combating video games to Xbox, albeit in 2025. Earlier than that time, the developer made no point out of both coming to the console, and the port is simply occurring after “technical discussions.”
Final 12 months, Xbox head Phil Spencer defended the Sequence S’ existence, arguing it was wanted for gamers unable to purchase a Sequence X or PlayStation 5. On the time, he mentioned he “would not see a world” the place the Sequence S is deserted.